AI Dev Kit
API ReferencesDiscordGlitch9
  • Introduction
    • AI DevKit 3.7.0
    • Troubleshooting
    • FAQ
    • Update Logs
  • Provider Setup
    • OpenAI
    • Google Gemini
    • ElevenLabs
    • Ollama
    • OpenRouter
  • Editor Tools
    • Introduction
    • Editor Chat
    • Model Library
    • Voice Library
  • GEN Tasks
    • Introduction - Prefixes
    • Response Generation
    • Chat Session
    • Image Generation
    • Video Generation
    • Sound FX Generation
    • Text to Speech (TTS)
    • Speech to Text (STT)
    • Voice Change
    • Audio Isolation
  • Advanced APIs (Pro)
    • Assistants API
      • How it works
      • Creating custom functions
      • Creating assistants API
    • Realtime API
  • Legacy API
    • OpenAI
      • 💬Chat completions
      • 🖼️Image operations
      • 🗣️Text to speech
      • 🎙️Speech to text
        • Recording real-time in Unity
      • 💾Files
      • 🔎Embeddings
      • 🛡️Moderations
      • ⚙️Fine-tuning
    • Google Gemini
      • 📝System instructions
      • 💬Text generation
      • ⚙️Fine-tuning
      • ▶️Fucntion calling
      • 🔎Embeddings
      • 🛡️Safety
      • 💻Code execution
  • Legacy Documents
    • AI DevKit 1.0 - 2.0
      • AI DevKit 2.0
      • AI DevKit 1.0
      • Preperation
      • Event Handlers
      • Scriptable Toolkits
        • Chat Streamer
        • Image Generator
        • Voice Transcriber
        • Voice Generator
      • Editor Tools
      • Troubleshooting (Legacy)
        • ❗Build Error: The name 'UnityMenu' does not exist in the current context
        • ❗The type or namespace name 'AndroidJavaObject' could not be found
        • ❗The type or namaspace name 'Plastic' does not exist
        • ❗Build Error: The name 'Asset Database' does not exist in the current context
        • ❗'ModelData.Create(Provider, string, UnixTime?, string)': not all code paths return a value
      • Code Generators
        • C# Script Generator
        • Unity Component Generator
      • Generation Menu
      • Editor Chat
      • Editor Vision (TTI, ITI)
      • Editor Speech (TTS)
      • Management Tools
        • Prompt History Viewer
        • AI Model Manager
        • TTS Voice Manager
        • OpenAI File Manager
        • OpenAI Assistant Manager
        • ElevenLabs Voice Library
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  1. Legacy Documents
  2. AI DevKit 1.0 - 2.0
  3. Troubleshooting (Legacy)

❗Build Error: The name 'UnityMenu' does not exist in the current context

Error Details:

You might encounter this error when you build your project.

Build Error: The name 'UnityMenu' does not exist in the current context Build Error: Build doesn’t exist in the namespace “Glitch9.Internal”

Solution:

Find ColorScheme.cs in the Unity Editor and remove following lines.

Remove Line 1: using Glitch9.Internal;

Remove Line 6: [CreateAssetMenu(fileName = UnityMenu.MaterialDesign.COLOR_SCHEME_NAME, menuName = UnityMenu.MaterialDesign.COLOR_SCHEME_CREATE, order = UnityMenu.MaterialDesign.COLOR_SCHEME_ORDER)]

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Last updated 17 days ago