AIDevKit - AI Suite for Unity
API ReferencesDiscordGlitch9
  • Introduction
    • AI Dev Kit 3.7.0
    • Troubleshooting
    • FAQ
    • Update Logs
      • AI Dev Kit v2
      • AI Dev Kit v1
  • Quick Start
    • API Key Setup
      • OpenAI
      • Google Gemini
      • ElevenLabs
      • OpenRouter
    • Adding Models & Voices
      • Quick Add Guide
      • Creating Snippets
    • Self-Hosting with Ollama
  • Editor Tools
    • Editor Chat
    • Asset Generators
    • Asset Managers
      • Prompt History
      • File Manager
      • Chatbot Manager
      • Assistant Manager
  • GEN Tasks
    • Overview
      • Prefixes
      • Sequence
    • Response
    • Image
    • Video
    • SoundFX
    • Speech
    • Transcript
    • Voice Change
    • Audio Isolation
  • Components
    • Chatbot
    • Chatbot (Assistants API)
    • Realtime Assistant
    • Modules
    • Event Receivers
  • Platform API
    • OpenAI
      • 💬Chat completions
      • 🖼️Image operations
      • 🗣️Text to speech
      • 🎙️Speech to text
        • Recording real-time in Unity
      • 💾Files
      • 🔎Embeddings
      • 🛡️Moderations
      • ⚙️Fine-tuning
      • Assistants API
        • How it works
        • Creating custom functions
        • Creating assistants API
    • Google Gemini
      • 📝System instructions
      • 💬Text generation
      • ⚙️Fine-tuning
      • ▶️Fucntion calling
      • 🔎Embeddings
      • 🛡️Safety
      • 💻Code execution
  • Legacy Documents
    • AI Dev Kit 1.0
      • Preperation
      • Scriptable Toolkits
        • Chat Streamer
        • Image Generator
        • Voice Transcriber
        • Voice Generator
      • Editor Tools
      • Troubleshooting (Legacy)
        • ❗Build Error: The name 'UnityMenu' does not exist in the current context
        • ❗The type or namespace name 'AndroidJavaObject' could not be found
        • ❗The type or namaspace name 'Plastic' does not exist
        • ❗Build Error: The name 'Asset Database' does not exist in the current context
        • ❗'ModelData.Create(Provider, string, UnixTime?, string)': not all code paths return a value
      • Code Generators
        • C# Script Generator
        • Unity Component Generator
    • AI Dev Kit 2.0
      • Event Handlers
      • Editor Chat
      • Editor Vision (TTI, ITI)
      • Editor Speech (TTS)
      • Management Tools
        • Prompt History Viewer
        • AI Model Manager
        • TTS Voice Manager
        • OpenAI File Manager
        • OpenAI Assistant Manager
        • ElevenLabs Voice Library
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  1. GEN Tasks

Transcript

Transcribe a recording using a speech to text model

PreviousSpeechNextVoice Change

Last updated 16 days ago

returns

Convert spoken words from an AudioClip into text using powerful AI transcription models. Ideal for voice commands, user feedback, subtitles, or audio-driven gameplay systems.

Basic Usage

AudioClip recording = MicrophoneCapture.GetLastClip();

string result = await recording
    .GENTranscript()
    .SetModel(OpenAIModel.Whisper)
    .SetLanguage(SystemLanguage.Korean)
    .ExecuteAsync();

Debug.Log("Transcript: " + result);

GENTranslation

returns

You can also translate speech into English using GENTranslation.

string english = await recording
    .GENTranslation()
    .SetModel(OpenAIModel.Whisper)
    .ExecuteAsync();
Transcript
Transcript