AI DevKit
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  • Introduction
    • AI DevKit 3.0
    • Update Logs
    • Troubleshooting
      • ❗Issues After Updating AIDevKit?
      • ❗The type or namespace name 'Newtonsoft' could not be found
      • ❗Build Error: The name 'UnityMenu' does not exist in the current context
      • ❗Model 'modelName' not found
      • ❗The model `model name` does not exist or you do not have access to it
      • ❗The type or namespace name 'AndroidJavaObject' could not be found
      • ❗The type or namaspace name 'Plastic' does not exist
      • ❗Build Error: The name 'Asset Database' does not exist in the current context
      • ❗'ModelData.Create(Provider, string, UnixTime?, string)': not all code paths return a value
      • ⚠️ Timeout Issues
      • ⚠️ Receiving a “HTTP/1.1 400 Bad Request” Error?
    • FAQ
      • My OpenAI API free trial has ended or is inactive.
  • Quick Start
    • Get API Keys
      • OpenAI API Key Guide
      • Google API Key Guide
      • ElevenLabs API Key Guide
    • Text Generation
    • C# Object Generation
    • Image Generation
    • Sound Effect Generation
    • Text to Speech (TTS)
    • Speech to Text (STT)
    • Voice Changer
    • Audio Isolation
  • Pro Features
    • Generation Menu
      • Code Generators
        • C# Script Generator
        • Unity Component Generator
    • Editor Chat
    • Editor Vision (TTI, ITI)
    • Editor Speech (TTS)
    • Management Tools
      • Prompt History Viewer
      • AI Model Manager
      • TTS Voice Manager
      • OpenAI File Manager
      • OpenAI Assistant Manager
      • ElevenLabs Voice Library
  • Assistants API (OpenAI)
    • How it works
    • Creating custom functions
    • Creating assistants API
  • Advanced API Supports
    • OpenAI API
      • 💬Chat completions
      • 🖼️Image operations
      • 🗣️Text to speech
      • 🎙️Speech to text
        • Recording real-time in Unity
      • 💾Files
      • 🔎Embeddings
      • 🛡️Moderations
      • ⚙️Fine-tuning
    • Google API
      • 📝System instructions
      • 💬Text generation
      • ⚙️Fine-tuning
      • ▶️Fucntion calling
      • 🔎Embeddings
      • 🛡️Safety
      • 💻Code execution
    • ElevenLabs API
  • Legacy Documents
    • AI DevKit 1.0 - 2.0
      • AI DevKit 2.0
      • AI DevKit 1.0
      • Preperation
      • Event Handlers
      • Scriptable Toolkits
        • Chat Streamer
        • Image Generator
        • Voice Transcriber
        • Voice Generator
      • Editor Tools
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On this page
  • 💬 Text Generation
  • 🧊 C# Object Generation
  • 🖼️ Image Generation
  • 🔊 Sound Effect Generation
  • 🗣️ Text to Speech
  • 🎙️ Speech to Text
  • 🎛️ Voice Changer
  • 🔍 Audio Isolation
  1. Introduction

AI DevKit 3.0

💬 Text Generation

Generate high-quality text using AI, such as NPC dialogue, lore, tooltips, or quest descriptions. Perfect for dynamically generating narrative or system messages.


🧊 C# Object Generation

Automatically generate C# classes and object structures from AI output. Use it for DTOs, item data, and runtime-usable components.


🖼️ Image Generation

Create detailed images from prompts, including textures, concept art, or stylized sprites. Great for prototyping or generating icons at runtime.


🔊 Sound Effect Generation

Generate sound effects using AI models to match specific prompts. Ideal for UI sounds, attack effects, or ambiance layers.


🗣️ Text to Speech

Convert any text into natural-sounding voice output. Perfect for cutscenes, voice tutorials, or accessibility.


🎙️ Speech to Text

Transcribe voice into text using AI speech recognition. Use for voice commands, notes, or in-game input.


🎛️ Voice Changer

Transform voices into different tones or characters using neural audio filters. Useful for enemies, robots, or gender-neutral characters.


🔍 Audio Isolation

Remove noise or isolate vocals from audio. Great for cleaning recordings before transcription or analysis.

NextUpdate Logs

Last updated 16 days ago