AI DevKit
Glitch9 Inc.Glitch9 DocsDiscordIssues
  • Introduction
    • AI DevKit 3.0
    • Update Logs
    • Troubleshooting
      • ❗Issues After Updating AIDevKit?
      • ❗The type or namespace name 'Newtonsoft' could not be found
      • ❗Build Error: The name 'UnityMenu' does not exist in the current context
      • ❗Model 'modelName' not found
      • ❗The model `model name` does not exist or you do not have access to it
      • ❗The type or namespace name 'AndroidJavaObject' could not be found
      • ❗The type or namaspace name 'Plastic' does not exist
      • ❗Build Error: The name 'Asset Database' does not exist in the current context
      • ❗'ModelData.Create(Provider, string, UnixTime?, string)': not all code paths return a value
      • ⚠️ Timeout Issues
      • ⚠️ Receiving a “HTTP/1.1 400 Bad Request” Error?
    • FAQ
      • My OpenAI API free trial has ended or is inactive.
  • Quick Start
    • Get API Keys
      • OpenAI API Key Guide
      • Google API Key Guide
      • ElevenLabs API Key Guide
    • Text Generation
    • C# Object Generation
    • Image Generation
    • Sound Effect Generation
    • Text to Speech (TTS)
    • Speech to Text (STT)
    • Voice Changer
    • Audio Isolation
  • Pro Features
    • Generation Menu
      • Code Generators
        • C# Script Generator
        • Unity Component Generator
    • Editor Chat
    • Editor Vision (TTI, ITI)
    • Editor Speech (TTS)
    • Management Tools
      • Prompt History Viewer
      • AI Model Manager
      • TTS Voice Manager
      • OpenAI File Manager
      • OpenAI Assistant Manager
      • ElevenLabs Voice Library
  • Assistants API (OpenAI)
    • How it works
    • Creating custom functions
    • Creating assistants API
  • Advanced API Supports
    • OpenAI API
      • 💬Chat completions
      • 🖼️Image operations
      • 🗣️Text to speech
      • 🎙️Speech to text
        • Recording real-time in Unity
      • 💾Files
      • 🔎Embeddings
      • 🛡️Moderations
      • ⚙️Fine-tuning
    • Google API
      • 📝System instructions
      • 💬Text generation
      • ⚙️Fine-tuning
      • ▶️Fucntion calling
      • 🔎Embeddings
      • 🛡️Safety
      • 💻Code execution
    • ElevenLabs API
  • Legacy Documents
    • AI DevKit 1.0 - 2.0
      • AI DevKit 2.0
      • AI DevKit 1.0
      • Preperation
      • Event Handlers
      • Scriptable Toolkits
        • Chat Streamer
        • Image Generator
        • Voice Transcriber
        • Voice Generator
      • Editor Tools
Powered by GitBook
On this page
  1. Quick Start

Voice Changer

Transform recorded voices using AI-powered voice conversion.

This can be used to change the speaker’s identity, create fictional character voices, or anonymize speech. Powered by ElevenLabs.


✅ Basic Usage

AudioClip originalVoice = Resources.Load<AudioClip>("UserVoice");

AudioClip newVoice = await originalVoice
    .GENVoiceChange()
    .SetVoice(ElevenLabsVoice.Rachel)
    .SetSeed(42)
    .ExecuteAsync();

🧏 The resulting voice will have a different tone/style while keeping the same speech content.


⚙️ Configuration Options

Method
Description

SetVoice(GenAIVoice)

Choose the target voice model

SetSeed(uint)

Use a fixed seed for deterministic output

SetRemoveBackgroundNoise(bool)

Optional: try to reduce noise in the input

SetOutputPath(path)

Save the converted audio to file

SetOutputFormat(format)

Choose file format (MP3, WAV, PCM)


📦 Example Result

Input: A 3-second clip saying “Testing voice changer.” Output: A smoother, more stylized version spoken in a new synthetic voice.


🧠 Tips

  • Works best on clear, single-speaker audio.

  • Set SetRemoveBackgroundNoise(true) if the input is noisy, though this may slightly alter clarity.

  • For even more control over the output format, use .SetOutputFormat(...).

PreviousSpeech to Text (STT)NextAudio Isolation

Last updated 18 days ago